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Technological samba
school
Is a term introduced by Papert [37] to
describe a process whereby a
community of people of all ages engage
in a creative project using computers.
BENEFITS
1. Children learn more, and enjoy learning more when they are actively
involved, rather than passive listeners.
= an online community boosted participation and collaboration among
students.
2. Education works best when it concentrates on thinking and
understanding, rather than on rote memorization.
3. By grounding learning activities in an authentic, real-world context,
constructionism, stimulates and engages students. Students in
constructionism classrooms learn to question things and to apply their
natural curiosity to the world.
4. Learning is transferable.
LIMITATIONS
-- students encounter misconceptions or incomplete
knowledge.
-- allows for too much freedom, hindering learning.
---- have been most successful with children from privileged
backgrounds who are fortunate in having outstanding
teachers, committed parents, and rich home environments.
They argue that disadvantaged children, lacking such
resources, benefit more from more explicit instruction.
------Critics say the collaborative aspects of constructionism
classrooms tend to produce a "tyranny of the majority," in
which a few students' voices or interpretations dominate
the group's conclusions, and dissenting students are forced
to conform to the emerging consensus.
-----
RISKS OF PBL
For Students
HOW TO DO PBL
A Summary of Problem-Based Learning:
1.Explore the issues:
Your teacher introduces an "ill-structured" problem to you.
Discuss the problem statement and list its significant parts.
You may feel that you don't know enough to solve the
problem but that is the challenge! You will have to gather
information and learn new concepts, principles, or skills as
you engage in the problem-solving process.
4. List out possible solutions List them all, then order them from
strongest to weakest Choose the best one, or most likely to succeed
5. List actions to be taken with a timeline What do we have to know and
do to solve the problem? How do we rank these possibilities? How
do these relate to our list of solutions? Do we agree?
6. List "What do we need to know?
If your research supports your solution, and if there is general
agreement, go to (7). If not, go to (4)
7. Write up your solution with its supporting documentation, and submit
it. You may need to present your findings and/or recommendations
to a group or your classmates. This should include the problem
statement, questions, data gathered, analysis of data, and support
for solutions or recommendations based on the data analysis: in
short the processes and the outcome.
DEFEND YOUR ANSWER
8. Review your
performance .
EXAMPLES
Third graders dig deep into the history of their
neighborhood through interviews, research and
field trips, then create museum exhibits in the
school library.
Fourth graders decide to save a local endangered
species by starting a conversation effort and
restore creek habitat
Fifth graders learn to collect data and display data
and plot points on a graph as they figure out which
cell phone plan is best for their family and prepare
a presentation to their parents and classmates.
REFERENCES
Kirschner, P, Sweller, J, & Clark, R. (2006). Why minimal
guidance during instruction does not work: an analysis of
the failure of constructivist, discovery, problem-based,
experiential, and inquiry-based teaching. Educational
Psychologist, 41, 75-86.
Mayer, R. (2004). Should there be a three-strikes rule against
pure discovery learning? The case for guided methods of
instruction. American Psychologist, 59, 14-19.