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Mechanics
A branch of physical
science which deals with
( the states of rest or
motion of ) bodies under
action of forces
Mechanics
Statics
-Equilibrium
Dynamics
-Selected
Topics
Kinematics
Statics:
Equilibrium of bodies
(no accelerated
motion)
under action of Forces
Kinetics
-Particles
-Particles
-Rigid Bodies
- Rigid Bodies
Dynamics: Motion of
bodies
Before considering
whether the body can
be assumed rigid-body
or not,
you need to estimate
the relevant force first.
Vector
:r
V or V
: Direction
r
V2
r
V2
r
V1
r
V1
r r r
V V1 V2
r
V
r
V
r
V1
r
V2
(generally V V1 V2 )
Note: If there are not free vectors, you can sum them if and
only if they have the same point of the application.
Summation of Force
r
F2
r
F1
concurrent
forces
r non-concurrent
F2
r
F1
r r
F1 F2
r
F2
r
F1
r
r
F1 F2
h
o
tangent
cos
sin
a2 = b2 + c2 2bc cos
b2 = a2 + c2 2ac cos
2
2
c2 = aSine
+b
2ab acos =
Rule
sin
sin
=
c
sin
Example 3
Find the length of the unknown side a and the angle .
200
6m
6x4xcos200
= 6.9
a=
4m
Sine rule : 2.63m
2.63
=
6
0
sin
20
sine = 6 x sin =
sin
200
51.30
2.63
Geometry
Some of the basic rules are shown below:
Sum of supplementary angles = 180
+ = 180
0
0
= ,
= ,
AB
AD
B
D
= BC = AC
DE
AE
C
E
=2
v v
F 0
Vector Operator
Question 1
Answer
Question 2
Answer
Principle of moment
Question 3
Answer
Question 4
Answer