Professional Documents
Culture Documents
PLAY PACKAGING
Andrew Coverdale – Assistant Football Coach – Trinity High School
Coverdale@thsrock.net
http://savefile.com/projects/808596579 (donkey2)
ZONE & REACH BLOCKING
PHILOSOPHY
1. Field General!
2. Why behind the what – connect players to why
3. Play “downhill”
4. Limit the number of things each play practiced
against
5. Answers defensive unpredictability and change
6. Frees up/allows for multiplicity, in turn leading to
“vanilla”
7. Percentages – Heavy first down emphasis
8. Allows you to have good plays while you get a
sense of what the opposing DC’s thoughts are
ZONE & REACH BLOCKING
OVERVIEW
I. MODES of PLAY PACKAGING
A. Run/Run Checks
B. Run/Run “Motion” checks
C. Run with built-in “JUKE”
D. Run/Quick game
E. “Basic Check”
RUN/RUN CHECKS
I. Dictate the play – choose a side
A. Attitude plays: “Find a way to run it!”
B. Allows you to never run at an “overhang”
C. Can get directed away from best blockers, into
boundary, etc.
D. “A Side/B Side” driven
DEFINING “OVERHANG”
Standing DE or LB outside the box for whom we do not have
a receiver & cannot block.
Most often, we want to check AWAY from Overhang
EXAMPLE 1: players. EXAMPLE 3:
Player B is an overhang; B is not an overhang;
no blocker available a blocker is available
B V V V V
V V V V V V V V B
EXAMPLE 2: EXAMPLE 4:
Player B is not an overhang; B is an overhang;
a blocker is available no blocker is available
B V V V V
V V V V V V V V B
ZONE & REACH BLOCKING
DEFINING “OVERHANG”
Safety rotation to a particular side is considered the
same
as an “Overhang” aligning to that side!
S S
V V
V V V
V V V V
ZONE & REACH BLOCKING
EXAMPLE 1: EXAMPLE 2:
3 on left, 2i on right 5 on left, 4i on right
ft side is a “B” side, Right side isn’t side is a “B” side, Left side
*Right
V V V V V
ZONE & REACH BLOCKING
V V V V V V
ZONE & REACH BLOCKING
Runs typically
preferred to “A
SIDE”
•Inside Zone
(Under center)
•Dart (Tackle
Wrap)
•Inside Veer
•Long Trap
Example:
INSIDE ZONE to an “A” Side –
Creates two double teams
ZONE & REACH BLOCKING
Runs typically
preferred to “B
SIDE”
•Inside Zone (Gun)
•Power O
•Midline
•Inside Trap
Example:
POWER to “B” Side –
Double team at P.O.A.
ZONE & REACH BLOCKING
A “WIDE EDGE”
refers to a side of
a defense where
the widest player
on the Line of
Scrimmage is in an
outside shade (5 or
9 technique)
ZONE & REACH BLOCKING
A “WIDE EDGE”
refers to a side of
a defense where . .
Example:
COUNTER TREY to “WIDE EDGE”
Easier kick-out angle for BSG
ZONE & REACH BLOCKING
Example:
STRETCH to “TIGHT EDGE” –
Easier Reach angle at
Point of Attack for T/TE
ZONE & REACH BLOCKING
TE
Example:
Call is “Bounce Check – 4/5
Power”
QB checks play to B Side
(“4”) –
TE on left steps off on cue,
ZONE & REACH BLOCKING
BASIC CHECK
Expansion of “Run/Quick Check” that adds
the following priorities that supercede a
Run or a Quick:
1. Check to a Bubble Screen versus an
“Uncovered” look
2. Check to an Alley Screen v. 0 Safety or
If neither of those
possibly present
5-man themselves,
pressure looks QB
goes through Run/Quick
(depending thought
on game process
plan)
based on whatever criteria he would
normally use (# of safeties / CB leverage /
Overhang)
ZONE & REACH BLOCKING
BASIC CHECK
BASIC CHECK
BASIC CHECK
BASIC CHECK