Professional Documents
Culture Documents
Communication
Introduction
Communications networks are the backbone of modern
automation solutions.
Network consists of two or more equipments
(computers, PLCs, ) that are linked in order to
share resources (such as printers, CD-ROMs,
datas, ), exchange files, or allow electronic
communications. The computers on a network
may be linked through cables, telephone lines,
radio waves, satellites, or infrared light beams.
Transmissio
n Signal
Analo
g
Digit
al
Transmission
Transmission Types
Types
Communication
requirements
Industrial networks must meet special
requirements over and above those of
normal networks AS we will see in this
video
Terms
Terms and
and explanations
explanations
Protocol:
Protocols are rules and procedures for
communication.
Application Protocols
Transport Protocols
Network Protocols
Client/Server Architecture
The SERVER is the entity which responds
to a request from a client
The CLIENT is an entity requesting a
service on the network
Traffic Data:
Acyclic data: Data that is refreshed
according to a request or to an event. This is
used at start-up for configuration and setup,
or for diagnostics in the event of a fault. A lot
of information without time constraints.
Cyclical data :Data that is refreshed
periodically according to a pre-determined
time. This is process data. A small amount of
information refreshed frequently.
The
Thevarious
varioustopologies
topologies
Bus:
STAR :
are connected by cable segments
to a centralized
Computers
RING
TREE/MESH
Consists of groups of star-configured workstations
connected to a linear bus backbone cable
Supported by several hardware and software
venders.
RS-422
RS-232
Half duplex
Full duplex
Point-to-point
link
Transmission
Type
32
10
Maximum
number of
receivers
1200
1200
15.2
Maximum
cable length
meters
10 Mb/s
10 Mb/s
20 kb/s
Maximum data
TOKEN RING
The TOKEN is a group of bits that is
passed in a rotating address
sequence from one node to another.
The members of a logical RING gain
access to the network upon receipt of
a token
RANDOM ACCESS
A set of rules determining how
network devices respond when two
devices attempt to use the medium
simultaneously (called a
collision).CSMA/CD is a type of
contention protocol: competition for
resources Address
Methods
Physical layer of
communications
Round unshielded
cable ,Round
Medium
shielded cable
ASi
100m
Max. distance without repeater
Is, support for analogMax.
products,
Asia
300m
distance with repeater
166kpbs
in order to define aSpeed
"low-cost"
ASiV1: 1 master + 31 slaves
Max. number of devices
interface
for
connecting sensors and
ASiV2:
1 master + 62
slave
actuators.
ISO/ISO
Physical layer
CANopen
Medium
Acc.
toused
speed:25m
tomeet
1 Mbps &1km
Max. distance without
repeater
Is
to
a
requirement
in
the
to 10 Kbps
automotive
industry.
CANwith
only
Depends
on the type of repeater
Max. distance
repeater
possible
speeds from
10 Kbps
to 9 ofSpeed
defines
one
part
layers
1
and
2
of
1 Mbps
theandISO
model.
1 master
127 slaves
Max. number of devices
ISO/OSI
Shielded twisted pair
Physical layer
Double shielded twisted pairs
Medium
DeviceNet
Max. distance without repeater
Used
to
:
promote
and
provide
Depends on the type of repeater
Max. distance with repeater
the DeviceNet
125,technical
250 or 500 Kbpssupport for
Speed
1 master
and63 slaves
Max. number of devices
specification
the ISO model
Acc. to speed:100m to
500Kbps500m to 125Kbps
Physical layer
Double shielded twisted pairs
Medium
Ethernet
Max. distance without repeater
the ISO model Max. distance with repeater
Depends on the type of repeater
Acc. to speed:100m to
500Kbps500m to 125Kbps
125, 250 or 500 Kbps
Speed
Physical layer
Shielded twisted pair Optical fibre
Medium