You are on page 1of 19

WELCOME!!

Marshmallow Challenge!!

Marshmallow Challenge: Rules


Your team has 18 minutes to build the tallest freestanding structure
that supports the marshmallow on top.

The winning team is the one that has the tallest structure measured from
the table surface to the top of the marshmallow. That means the structure
cant be suspended from a higher structure, like a chair, ceiling or light
fixture.
The entire marshmallow needs to be on the top of the structure. Cutting or
eating part of the marshmallow disqualifies the team.
Use as much or as little of the kit: The team can use as many or as few of
the 20 spaghetti sticks, as much or as little of the string or tape. The team
cannot use the paper bag as part of their structure
Break up the spaghetti, string, or tape: Teams are free to break the
spaghetti, cut up the tape and string to create new structures.
When time runs out, teams cannot hold on to the structure. It must be
freestanding to be measured. Those touching or supporting the structure at
the end of the exercise will be disqualified

Lessons from the Marshmallow Challenge

Overview
Community

Network

Norms
Group Share: Think about a powerful
learning environment that you have
experienced. What made it powerful?
Ground rules
Additions? Revisions?

The Why

WRITE
Take some time to reflect on what brought you up
the mountain this weekend. What are you really
hoping to accomplish? What draws you to this
work ?
As you write, consider your own personal Why.
What are you passionate about? WHY do you
teach/ advocate/ program build in the ways that
you do? What is your bottom linethe thing that,
if pushed, you really wont compromise on? What
drives you?

Pair-Share
Pair:
Share some highlights of your reflection with a
partner.
Make sure that each of you has had an
opportunity to share uninterrupted before you
respond to what youve heard.

Share
Introduce your partner
Share highlights of your conversation

Change by Design
Review your homework response to the
following prompt:
This piece explains Tim Browns ideas
about design thinking and its connection
to innovation. Think about how these
concepts might apply in a higher education
setting. Choose two to three ideas that
have the most resonance with you.

Change by Design
Share your resonating ideas with a partner
Group share out
Connections to higher ed?

Dinner!

We will see you back here at 8:00pm

Design Thinking
On a poster, groups will make a story board
that expresses the ideal experience of a
student at that moment in the pathway (you
will be assigned a moment). The images
can represent a literal or symbolic
representations of that experience.

Design Thinking
Put your story boards up in order
Gallery walk
How did this illustration activity help you better
appreciate the user experience? Did you think
of a way in which the real experience
should/could work better?

Design Thinking
In small groups, discuss the following: As in the student
pathway, there is also a path of professional
engagement.
Take a few minutes to fill in the key milestones on your
pathway to this mountain today?
Where do you get stuck?
Where were the key moments? Practices?
Discuss briefly with your table. How was your
experience different from the experiences of your
colleagues? (Why are you here and not your
colleagues?)

Design Thinking
In small groups, discuss the following: As in the
student pathway, there is also a professional
engagement.
What would that ideal pathway look like?
( Should there be a pathway that leads more
colleagues to the mountain?)
What are the momentum points?
Share out with the group so we can chart the
key momentum points.

Homework
Create an "experiential blueprint" via video or
digital storyboard for your assigned
momentum point from the professional
pathway. In other words, what would an ideal
experience of this moment along the journey
look like?
If you have not read the Wenger article and
chosen several golden lines to discuss,
please do so now.
Post group why with group picture to
Facebook Group

You might also like