Professional Documents
Culture Documents
CONTENTS
Introduction
Related Work
Motion Capture-Driven Simulations
Controllers and Tracking System
Evaluation
Pushing People Around
Physically Based Grasping
Conclusion
Reference
INTRODUCTION
The interactive approach of character animation
requires sophisticated motion synthesis
algorithms to generate poses and motion for
unpredictable events.Traditional animation
techniques used alone cannot produce the needed
degree of realism or the degree of controllability
required for virtual characters. Motion capture
techniques and the physical simulation of
characters, when combined offer the potential to
produce realistic motions while still maintaining a
high level of control.
Related Work
Complimenting motion capture and Physics is an
interdisciplinary field of research applying knowledge
of areas from robotics,biomechanics,computer
graphics and artificial intelligence.
The following sections give an overview of the related
work.
3. Choi, K.J., Park, S.H., Ko, H.S.: Processing Motion Capture Data
to Achieve Positional Accuracy. Graphical models and image
processing: GMIP 61, 5, pp. 260–273 (1999)
THANK YOU