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Advantage of the Scat in the Wing-T or Jet

offense
• Can throw the ball effectively out of 100/900 Formation
• Effective out of any formation
• Gives the offense a valuable no motion play
• All purpose routes
• Can be run with any kind of motion
• Great pass out of empty formations
• Easy pass protection rules
• Put you best players in space
• Easy to drill
• High completion percentage
Disadvantage

 May not have enough practice time


 Quarterback must be able to throw fairly well
 Must hit a hot read
 QB must be have and understanding of the
coverage
 Quick release helpful
 Receivers must run precise routes.
 Must decide if you will use the routes to
warrant the practice time
Rules for the 2 Man Scat

 The Ends always run the Scat


 The Wing back or Z runs the glance
 The backs flair
 If there is no wing and the formation is
balanced the QB will make a right or Left
call. This tells which HB runs the glance.
Scat Route
 The Scat route is a spacing route in which
the receiver finds the hole between the
linebackers approximately 6 to 7 yards
deep
 Punch & Pivot
Glance
 The glance route is just a skinny post run
by the outside receiver to the split end
side. The split end will nod on the seventh
step and run for the near post. The glance
will be run by the outside receiver
Flair check
 The back will check for the linebacker blitz
then flair.
 The FB may flair check or release
 70 protection with a flair check.
 Flair must replace the feet of WR.
 Stretch the defense.
2 Man Scat in 100/900
Protection 4-3

R FS
C
W C
M B
E N T S
Protection 4-3 One Back
 Same except no Flair
check with HB

R FS
C
W C
M B
E N T S
Protection 5-2

FS C
C

M B
W
R E N T S
2 Man Scat 400/600

Break on step 7

5-7 Yards deep


Loose 2 Scat

WR 7 yards width
Trips Split 2 Scat
270 2 Scat
Loose Split 270 2 Scat

Loose Split 270 2 Scat

WR 7 yards width
Switching the route in the 2 man Scat

Bunch Rt Split 2 Scat Switch

WR 7 yards width

The word switch tells the spit end and the outside reciever the switch assignments. This enables us to change
the routes of recievers , thus making sure the defense cannot sit on our routes.
2 Scat Route from Gun
 The FB will align to the side of the Flair
 Heels at the Toes of the Quarterback
3 Scat in the Wing-T
 3 Man Scat Rules
 The 2nd receiver to the 3-scat side runs the
corner route unless the play is tagged.
 The end away from the scat runs a combination
route. Corner/ glance Basic/Corner Pac/ Corner
 Outside receiver runs the Scat
 The running back flair checks
Justification of Rules
 We package all our plays. Each of our
packages must have 3 concepts for us to
assimilate a passing game package into
our Jet or Wing-T offense.
 Run in all formations
 Rules for receivers
 All purpose (can be run vs. any defense)
Quarterback Progression on 3 Scat

 Look the 3-receiver side first


 Corner route
 Flair
 Scat
470 3 Scat

Break on step 7

5-7 Yards deep


170 3 Scat

Break on step 7

5-7 Yards deep


Pro Zip 170 3 Scat

Break on step 7

5-7 Yards deep


Loose 70 3 Scat

Break on step 7

5-7 Yards deep


Tagging the 3 Scat Routes

 When we want to alter the route and give


the defense new conflicts we Tag the
Route. The Tag will affect either the 2nd
receiver on the 3 Scat side or the 2-
receiver side away from the Scat.
Basic
 The first alteration of the route is the basic
 The word basic tells the 2nd receiver to the 3-
receiver side to run a square in route or what we
call a dig instead of the corner route.
 The receiver will release inside and run vertical
for 10 yards.
 He will plant and run inside finding the hole
between the linebackers
X receiver
 The split end or X receiver must change his
route to give the pattern space.
 He will run a Q route.
 The X will run inside for 3 steps to attract the will
linebackers.
 After the 3 steps inside the receiver will get
vertical for 12 yards then nod inside then break
to the flag.
 The running back will flare
170 3 Scat Basic
470 3 Scat Basic
Pro Zip 470 3 Scat Basic
Loose Split 70 3 Scat Basic
270 3 Scat Basic
 We can even get into empty sets and run 2 & 3
man Scats. This really complements our running
game because we can run the jet sweep out of
any formation.
 Empty jet sweep can be a devastating play if
you can keep the defense from crowding the
LOS.
 The 2 & 3 man Scat routes will force the defense
to honor the pass.
270 3 Scat Basic
PAC

 When the defense is sitting on the basic route we call


PAC.
 PAC means Post or Corner.
 We want the second receiver to run the Post or give him
the option of running the corner.
 The post cut in PAC is a double move. We want the
receiver to jab as if running the corner route then plant
and go to the post. If the defense makes a mistake on
the post you will have touchdown.
 Remember, the quarterback will look Post, Flair, Scat.
170 3 Scat PAC
470 3 Scat PAC
Bunch RT 70 3 Scat PAC
Loose 70 3 Scat PAC
Tag Opposite the Scat Route
 Delta Tag- The name of our curl flat route is
called Delta.
 The X receiver away from the 3 Man Scat will
run the delta or deep post curl.
 Flair – On our regular curl route we run and
arrow with or halfback
 When we tag the Delta on the Scat route we
have the halfback run the flair instead of the
arrow.
170 3 Scat Basic Delta

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Wrap around flat defender
270 3 Scat Basic Delta
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Wrap around flat defender

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