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Digital Service

Design
PreventionWeb
Redesign
UN Office for Disaster Risk Reduction

www.unisdr.org

Summary
Why Service Design?
A Service Design approach enables us to design a platform supporting the entire
range of UNISDRs activities and goals.
Service Experiences
All offerings are framed as services to be provided for external audiences, with the
help of partners and other actors. Stories about As-Is/To-Be experiences help
capture tasks and motivations and are the basis for their design.
Digital by default
Every service is supported by its digital counterpart on a unified digital delivery
platform (PreventionWeb 2.0), the flagship product of UNISDR.
Enterprise Alignment
Drawing on a comprehensive enterprise-wide mapping, the blueprints demonstrate
what audiences are using a service what for, who is responsible for / contributing to
its delivery, what objectives it helps to pursue, and how it is supported by brands
and digital delivery channels.

UN Office for Disaster Risk Reduction

www.unisdr.org

Digital Service Design


PreventionWeb 2.0 Platform

UN Office for Disaster Risk Reduction

www.unisdr.org

Brand Architecture
A visual identity for DRR shared across all brands

UN Office for Disaster Risk Reduction

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www.unisdr.org

Brand Architecture
Example: WCDRR Brand

UN Office for Disaster Risk Reduction

www.unisdr.org

Platform Integration
A global frame across all web properties

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UN Office for Disaster Risk Reduction

www.unisdr.org

Platform Integration
A global architecture to encompass the ecosystem

UN Office for Disaster Risk Reduction

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www.unisdr.org

Digital Service Design


Blueprinting Template

UN Office for Disaster Risk Reduction

www.unisdr.org

AS-IS / TO-BE
Story Description
Pain point (As-Is)

Delight (To-Be)

Service Gap (As-Is)

Service Opportunity
(To-Be)

Capability Gap
(As-Is)

Capability
Opportunity
(To-Be)

Lead Persona:
Name

Estimated Benefits:
XXXXXXX

Role/Actor:
Job/business/task role

Annotation
Motivation, What/Why

Touchpoint

Context

Experience

Story

(Top) Task / Activity

Investment:
XXXX

Annotation
Context, Where/How

Service
Design &
Definition

Interaction

Service Definition
Annotation
Activities, Benefits

Function

Capabilities

Info

Social

Enablement
Social Capability

Key Capability

Annotation Who
Information
Capability
Annotation What

Functional Capability
Annotation How

UN Office for Disaster Risk Reduction

www.unisdr.org

Top Row
Crafting the Story
Top Task

Pain point (As-Is)

Delight (To-Be)

Touchpoint

Tell the story of as specific set of activities performed by a specific persona


or actor, from a subjective, experiential and exemplary point of view. What is
the context, the motivation, what went wrong and what would be great?
Top

Task: key activities performed by a person, illustrated by a Persona acting in a


certain role
Touchpoint:

the physical and situational context wherein the task is being


performed, such as environment, time, devices used
As-Is

Mapping: the story of how performing a certain a task went wrong,


highlighting the Pain Points (struggle/negative experience)
To-Be

Mapping: the story of a potential future state, illustrating how the evolved
service could lead to Delights (positive experience).
UN Office for Disaster Risk Reduction

www.unisdr.org

Middle Row
The Service Design
Service Definition

Service Gap (As-Is)

Service Opportunity
(To-Be)

Define Services that help people perform their top tasks in the context of their
work environment.
Service

Definition: named and defined bundles of human activities, IT systems,


content and functionality designed to support a human task and benefit the user
As-Is

Mapping: Map tools, apps, or other forms of named services currently


existing, highlight services that are missing to eradicate Pain Points
To-Be

Mapping: Design a new / evolved set of services to support peoples tasks


and turn them into a rewarding experience, highlight opportunities for services that
have the potential to delight the user/customer

UN Office for Disaster Risk Reduction

www.unisdr.org

Bottom Row
The Architecture Behind
Information
Capability

Social Capability

Functional Capability

Key Capability

Capability Gap (AsIs)

Capability
Opportunity (To-Be)

Define what capabilities UNISDR makes available or has to implement in order


to realize the services defined in the row above.
Social

Capability: enables people to collaborate, exchange, and communicate

Information
Functional

Capability: enables finding, consuming and creating content or data

Capability: enables business transactions

As-Is

Mapping: map existing capabilities made available by existing components,


highlight gaps and key capabilities needed to deliver the services
To-Be

Mapping: include existing and potential capabilities to be leveraged for a


new/improved service delivery, highlight key capabilities and opportunities for new
capabilities to be developed

UN Office for Disaster Risk Reduction

www.unisdr.org

Digital Service Design


Experience Stories & Blueprints

UN Office for Disaster Risk Reduction

www.unisdr.org

01 Orientation
Story
Story 01.01
The new focal point at the mission in Geneva is asked to represent his
country at the WCDRR Prepcom and needs to quickly understand basics of
DRR. He doesnt know anything about DRR and feels embarrassed because
he may not look knowledgeable. Getting a quick overview would be great.
Story 01.02
UNDP ecosystems specialist has been charged to run a project on
ecosystems and DRR but has no clue about DRR and needs to understand
the intersection of the domains quickly.
Touchpoints: Country, theme, hazard pages
Service: Quick facts, Ask an Expert, Top Picks

UN Office for Disaster Risk Reduction

www.unisdr.org

Context

Experience

Story

01 Orientation
To-Be Blueprint / Story 01.01

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Investment:
XXXX

Lead Persona:
Fiona

Estimated Benefits:
XYZ

Role/Actor: Focal Point at


the Geneva Mission

Fiona receives a
voicemail from her
boss about some
Disaster Risk event
Annotation
Motivation, What/Why

She looks this up in


Google and finds a
Wikipedia page
directing to UNISDR

She directly
navigates / zooms to
Switzerland, and
bookmarks it for later

Fiona identifies
relevant themes,
hazards, resources
and contacts

She has some


specific questions
and reaches out to
potential experts

With the help of


expert contacts she
attends the event
well-prepared

Mobile phone
(voice), on the train

Smartphone, on the
train

Smartphone, on the
train

At home, using her


private iPad

In her office, using


her business
notebook

At the conference,
using her private
iPad

Key orientation
content available
and well referenced
in Google/Wikipedia
Annotation
Activities, Benefits

Global entry points


to key views such as
Countries, Quick
Facts

Cross-Referencing
Visual tag navigation
to connect relevant
nodes and views

Social Engagement
Fast/easy access,
matching/ask an
expert, profile search

Briefing packages
Assembling key
information as digital
collections

Capability
Opportunity
(To-Be)

Tagging

Annotation
Context, Where/How

Service
Design &
Definition

Interaction
Event Service
Notification about
events to local key
stakeholders
Annotation
Activities, Benefits

Social

Enablement
Social Capability

People search,
Matching, Integration
with Linkedin

Annotation Who

Function

Capabilities

Info

Google
Annotation What

Functional Capability
Annotation How

UN Office for Disaster Risk Reduction

www.unisdr.org

01 Orientation
Prototype / Story 01.01

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UN Office for Disaster Risk Reduction

www.unisdr.org

02 Briefings
Story
Pamela contacts us because Margareta is going to Sengal and Burkina Faso
and needs additional information about the country to prepare briefing
Margareta including economic data
Touchpoint: country page
Service: Portable briefing kit, fact sheet, DRR situation report

UN Office for Disaster Risk Reduction

www.unisdr.org

Thank you.
Milan Guenther, Partner
Dennis Middeke, Partner
eda.c, Dsseldorf / Paris
+49 211 24 860 360
hello@eda-c.com

UN Office for Disaster Risk Reduction

www.unisdr.org

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