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Uncanny
Valley
A short film by 3Dar
Analysis
Points about mise
en scene =yellow
Camera/ special
fx /editing=blue
Sound=green
several times after he has spoken it. This highlights one of the main
themes of the film about how people can become so attached to
technology and the virtual world and how badly addiction to the
virtual world can impact quality of life, this character claims that it is
his only reality Our character; a short, thin blonde man enters a
strange halls lined with pillars with dozens of candles at the foot of
each pillar almost like a shrine. The mise en scene of this shot
perhaps communicates how technology and virtual reality are
somewhat worshipped and beloved by mankind.
This shot is
appropriately accompanied by a low, slow and quiet chime as our
character wonders these mysterious halls.
The shot cuts to him sitting on a dilapidated arm chair in a filthy rotting apartment
talking to someone off camera as though being interviewed in a adding a
mockumentary style to the film. This introduces us to our main characters reality
snapping us out of the hauntingly beautiful shrine he was walking through
(supposedly in the virtual world) showing that he uses virtual reality as a method
of escaping his miserable life of clear poverty. He says to (Id imagine) an
interviewer I remember the first time I tried it I thought to myself wow im
never gonna be bored again The character is very hesitant and slow in what he
says and he hunches over, looking exhausted as though he were sleep deprived,
hair messy, unwashed and beard overgrown indicating that he is perhaps insecure
and unhappy in the real world while his unhygienic appearance, living quarters
and tattered clothes communicate his lack of productivity in daily life this can all
be attributed supposedly to his VR addiction. Then the shot cuts back to him in the
candle lit hall as a massive fiery explosion blasts through the wall sending him
flying through the air . The obviously high budget special effect of the explosion is
accompanied by a drum and bass soundtrack kicking in to communicate the
We are then introduced to another character; an over weight (once
amount of excitement he felt at that moment to the viewer. The shot then slows
again
indicating
health
problems
which
could on
bethis
blamed
lack
down until
almost pausing
completely
to place
emphasis
momenton
when
he of
exercise
due
addiction)
man
a bland rotting apartment,
first tried VR;
this to
wasVR
the moment
that had
himinhooked.
his guilt. There is one final shot of his HUD and by this point it is
bugging out violently and displays random colours and pixels this
could be interpreted as a reflection of the emotions he feels in
that situation as a human. Finally stumbling around upset and
confused before this mid shot shows him putting the pistol to his
head and as he pulls the trigger the blast blows him to the left.
This part can be linked back to when the character first tries VR.
He is blown up and the explosion is shot in slow motion as it is
happening whereas one could say another kind of explosion drew
his VR addiction to a close. They have used a mid-shot because it
shows his whole body and body language in centre frame and
then upon shooting himself he is blown out of frame to convey
that droids irrelevance now that it is disabled. This is followed by
a match on action shot of the character falling down from floating
and hitting his head having bitten his tongue from the shock of
There
theninaVR.
brief black out in which the chime
shootingis
himself