Professional Documents
Culture Documents
MULTIMEDIA IN
EDUCATION
Chapter 2
Multimedia Application
Development
Topic Outline
Multimedia Stage Project
What you need in Multimedia
Structure of Multimedia courseware.
Multimedia Courseware/Application
Framework
Learning Principles
Phases of Instruction
How Technology Motivate students
Proposed
by Syed
Akhter
Hossain &
Lutfar
Rahman,
in working
paper
series no
01/2007
Learning is transmitted
knowledge
Directed Teaching,
systematic & structured
Students pass the same
test
Inquiry approaches slow
to be practical
Knowledge is constructed
not transmitted
Students choose activities
to generate knowledge
Students show what they
have learned in different
way.
Directed instruction is
teacher centred, hands-on
instruction is student
centred.
CONSTRUCTIVISM
OBJECTIVISM
Learning Principles
Learning Principles
Directed
Teaching,
systematic
& structured
Learning is
transmitted
knowledge
Students
pass the
same test
OBJECTIVISM
Students show
what they have
learned in
different way.
Knowledge is
constructed not
transmitted
Directed
instruction is
teacher centred,
hands-on
instruction is
student centred.
CONSTRUCTIVISM
OBJECTIVISM
Behaviorist
Information- Processing
Cognitive-Behavioral
Systems Approaches
Educational Implications
Instruction must provide
the right stimuli and
reinforcement to achieve
desired learned responses.
Technology Implications
Computer programs can
provide consistent, reliable
stimuli and reinforcement
on an individual basis.
Educational Implications
Instruction provide the right
kinds of application, and
provide sufficient practice to
ensure encoding, retention
and recall.
Technology Implications
Computer applications have
qualities to attract students
attention and provide
repetitive application and
practise on an individual
basis.
Educational Implications
Instructional activities must
provide events to support the
type of learning; students
must demonstrate they have
learned prerequisite skills.
Technology Implications
Computer can give fast ,
accurate information on
students skill levels and
provide consistent sequences
of activities to fulfill instruction
events.
Educational Implications
Instructional must be structured
and sequential, and students
must be continually monitored
as they progress through the
instructional system.
Technology Implications
Computer application can
provide a sequence of
information, practice, and
assessments, and can give fast
, accurate information on each
students progress.
CONTRUCTIVISM
Social Activism
Scaffolding
Child Development
Discovery Learning
Multiple Intelligence
Technology
Implications :
Technology supports
opportunities for
collaboration; visual
presentations help
students connect
abstract concepts with
real-world applications
Technology
Implications :
Technology can supply
electronics
manipulative that
supports exploration
activities for various
stages of development
Educational Implications
Instruction must allow for
different ways of learning and
showing competence in the
same topics and materials
Technology Implications :
Technology supports many
channels for learning the
same content; students can
demonstrate learning by
doing different roles in a
group technology projects.
Multiple
Intelligence
Learning can occur
in many levels and
be demonstrated in
different ways,
depending on a
students preferred
mode of
intelligence.
Phases of Instruction
Instruction is the creation and use of
environments in which learning is facilitated
4 activities or phases of instruction (based on
research by Rosenshine & Stevens,1986 on
successful classroom instruction) :
Presenting information
Guiding the learner
Practicing
Assessing learner
Presenting Information
Instructor or media centered.
Verbal/pictoral information: Present rules
and examples, show pictures, provide
nonverbal information
Teach skills : Perform the skills and
learners imitate them.
Present thru examples: Need more than
one to master the skills or knowledge.
Practice
Learner centered.
Practice not only enhance speed and
fluency but also retention.
Learners are able to perform quickly or
fluently under condition of distraction with
few or no errors.
Fluent in skill not just doing it quickly but
also doing it without thinking about it.
Assessing Learning
Learning should be assess thru tests or
rubrics.
Provide information about
level of learning,
the quality of teaching,
future instruction needs.
Work in Class
Choose 1 topic
Identify the learning objective
Decide what type of learning principles will
be used.
Why?
Suggest application or learning tool that
will be used in class.
Do the mind map.
Conclusion
What could we conclude in this
lesson?
What had we learn?
Why must we know about
learning approach in developing
multimedia application?