Professional Documents
Culture Documents
of
Life
Unit-Game
Design/Careers in Art
Art II/III
A Game Designer is
continued.
But few video games are actually made with
one sole person at the creative helm, and
few designers will take all the credit for
coming up with every great feature,
character, and detail of a game (though
sometimes their egos get the better of them
and they do).
NOW
SPACE
The look and feel of game.
Give an example of a game that
has an interesting space it can be
a board game or video game.
What makes it interesting?
COMPONENTS
Are the parts of the game like your
pieces.
What are examples of
components of a game?
MECHANICS
Are the actions of the game like
spinning and taking turns.
Give an example of a mechanic of
any type of game.
GOALS
Player try to achieve the goals to
win the game.
Why are goals important in a
game?
RULES
Guide the players on how the game
should be played.
Why are rules needed in a game?
you played?
What do you think it is about?
What do you think would be some
components of the game?
The
Project Overview
Your goal as a group is to create
a unified perception of a
modern day Game of Life, using
experiences from your life to
redesign the game, while
learning about the elements of
game design.
of Game
Attractiveness of Game
Rules
Elements of Game Design
*See handout-Game Board Redesign
Rubric
**Each student will also complete the
same rubric grading the group as a whole.