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4. Phase misalignment
If you use more than one mic to record any instrument, there's always the danger that
minute timedelays between the recorded signals will cause atype of frequency
cancellation called combfiltering when the mics are combined at mixdown.
Similar difficulties can also arise when combining mics with DI signals; when summing
stereo mic pairs or send effects to mono; and when triggering samples alongside live parts.
However, there are now so many ways to address phase issuesin atypical MIDI + Audio
sequencer fine delays, audio editing, polarity inversion, allpass filtering, phase rotation.
Listening to your mix in mono is aquick way to check if any stereo signal in your mix
harbours phase problems. Although summing the left and right stereo channels of amix
will always cause acertain degree of tonal change, you need to be on the lookout for any
dramatic alterations that stand to make anonsense of your mix balance.
Be careful when layering several bass parts or low drum sounds within asingle
arrangement. Allowing such layers to slip in and out of phase with each other is arecipe for
frustration, because it'll cause the combined tone to change sporadically throughout the
timeline in away that's almost impossible to fix with normal mix processing.
5. Mix mud
The widespread use of closemiking techniques is partly to blame for this common
problem, because of the artificial bass boost (called the 'proximity effect') that
most directional microphones impose under such circumstances. However, many
synthetic sounds and samples often contain much more LF than is actually
required in amix, too, so programmed arrangements are no safer from this pitfall
than live recordings.
When setting filter frequencies, make sure to listen within the context of the mix.
You might be surprised by how far up the spectrum you can go before the sound
starts to lose warmth in context. Be carefulwith percussive sounds, though, as
these canlose subjective punch well before overall tone seems to change.
Be wary of delay or reverb effects that take ages to decay at the low end,
because they can quickly make an unpalatably thick soup of your sonics. In
typical pop, rock and electronica work, you can usually afford to highpass filter
most effect returns well above 100Hz, as well as applying additional LF shelving
or peaking cuts in the couple of octaves above that.
6. Unhelpful arrangement
The roots of many amix problem can be traced back to the
musical arrangement.
Unless you create some sense of buildup in the arrangement itself, it's
unlikely that you'll hold the listener's attention all the way to your final
chorus.
Having instruments fight for the same frequency register.
Try to avoid simply replicating the same arrangement for any similar
sections of your track.
If you're having trouble disentangling parts in your mix, try altering MIDI
parts to different chord inversions or pitchshifting audio parts to different
octave registers, to give each abit of clear space in the frequency
spectrum. Alternatively, put one part's notes in the timegaps left
between the another part's notes.
8. Harshness
Any part of your mix that's rich in the 25kHz frequencies will normally sound closer to the
listener, not least because the human hearing system is most sensitive to information in that
region. However, it's not just frequency response that can make amix feel abrasive, because untamed
highfrequency transients can be another crucial factor too.
Try to avoid boosting in the 25kHz region, especially with CPUlight digital equalisers, which can
occasionally sound abit crunchy up top. If agiven instrument isn't coming through well in that spectral
area, apply some cuts to competing channels instead.
Avoid EQ'ing in solo, because most people instinctively try to give every track a'forward' sound if they
work like that.
If you want to move synth or electricguitar rhythm parts out of the harshness zone, try using
pitchshifting or distortion to move some frequencies into adifferent part of the audio spectrum.
Be careful with the Attack Time control if you're compressing percussive material heavily, because slower
settings can allow highlevel transients through the processing before the gain reduction has the chance
to take hold.
To tone down overly spiky piano or acousticguitar tracks, experiment with some of the dedicated
transient processors now available, such as SPL's Transient Designer, Stillwell Audio's Transient Monster,
Sonnox Transient Modulator and Voxengo's Transgainer. Because these don't rely on athreshold system
to work, they tend to deal with the problem more 'musically' than traditional dynamics units.
9. Buried details
Even in cases where the mix tone is free of muddiness and send effects have been applied
appropriately, musicians who mix at home rarely present their material in the best light,
simply because they don't actively direct the listener towards the music's most appealing
aspects from moment to moment.
Any and all parts can benefit from microlevel fader rides, but few tracks more so than lead
vocals, where riding up the details can mean the difference between the listener
understanding the lyrics and not.
Whether the main part in your mix is alead vocal, instrumental solo, or some other hook, it's
not unusual for it to have the odd lull acomparatively featureless sustained note, say, or
agap between phrases. Whenever you hear one of these, have aquick hunt amongst the
rest of the backing tracks to see if there's anything else that might briefly poke out of the
texture to provide some welcome diversion.
It's standard practice on aprofessional level to carefully automate lead vocals in order to
maximise the intelligibility of the lyrics, so don't forget to give that process the time it
needs. While you're at it, try fading up the ends of some of the note tails you'd be
surprised how often they contain characterful little bits of hidden phrasing that can really
make aperformance seem more emotional.