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URBAN GAME

The cost of Urbanizing


DIRECTIONS
1. Draw the following on your manila paper:
A. 1 river across your paper connecting east to west. The
river must be about 1 inch wide.
B. Draw a wooden bridge across the river.
C. Draw 4 roads originating from each direction N, S, E, W
D. Draw 10 houses
E. Draw 1 church
F. Draw 1 cemetery
G. Draw 1 store
H. Draw 1 pub
I. Draw 1 coal mine
J. Draw lots trees
K. Draw a commons area
2. Do not waste time trying for perfection or coloring your
pictures.
3. Once these drawings are complete we will begin the rounds
of the Urban Game. (You have 3 min. to complete) GO
ROUND 1
BUILD YOURSELF 1 NICE
HOUSE ANYWHERE.
DONT FORGET TO
CONSTRUCT THE CANAL.
IT MUST RUN PARALLEL
TO THE RIVER YOU
DREW.
ROUND 2
ADD 5 HOUSES
1 MORE NICE
HOUSE AND TAKE
AWAY HALF OF
YOUR COMMONS
AREA LAND.
ROUND 3
ADD 1 FACTORY. REMEMBER
THE COTTON FACTORY MUST BE
PLACED ON THE RIVER BANK.
CANAL WATER IS NOT SWIFT
ENOUGH TO GENERATE THE
POWER TO MOVE THE PARTS OF
THE WATER FRAME. DONT ADD
ANY SMOKE TO THIS FACTORY.
ROUND 4
ADD 5 HOUSES
1 CHURCH
1 PUB AND 1 STORE.
YOU MAY DRAW
ADDITIONAL ROADS
AND ADDITIONAL
BRIDGES IF NEEDED.
ROUND 5
ADD 5 NEW
FACTORIES ALONG
THE RIVER BANK.
ROUND 6
ADD 5 TENEMENTS
1 STORE
1 PUB
1 CHURCH
1 SCHOOL
Round 7
ADD 2 MORE
PUBS
ROUND 8
ADD 2 NICE
HOMES
ROUND 9
ADD 10 FACTORIES
WITH SMOKE.
ALSO ADD ONE MORE
NICE HOUSE SINCE
PEOPLE CONTINUE TO
GET RICH.
ROUND 10
ADD 1 NEW COAL
MINE AND NEW
IRON BRIDGE TO
REPLACE THE OLD
WOODEN BRIDGE
ROUND 11
DRAW 2
CEMETERIES.
ROUND 12
ADD 1 MAJOR
RAILROAD LINE
CONNECTING YOUR
FACTORY DISTRICTS
TO YOUR COAL
MINING REGIONS.
ROUND 13
ADD 1 JAIL
2 PUBS
1 CEMETERY
ROUND 14
ADD 2 HOSPITALS
AND 1 MORE
CEMETERY.
ROUND 15
ADD 20 STREET
LAMPS
1 FACTORY WITH
SMOKE
ROUND 16
ADD 1 MORE RAILROAD LINE
20 HOUSES
5 TENEMENTS
2 STORES
1 CHURCH
5 FACTORIES WITH SMOKE
1 PUB
2 MORE NICE HOUSES
ROUND 17
ADD 2 THEATERS
2 PRIVATE
SCHOOLS
ROUND 18
ADD 2 CEMETERIES
1 JAIL
1 HOSPITAL TO
ACCOMMODATE THE
VICTIMS OF URBAN LIFE
ASSIGNMENT
ON THE BACK OF YOUR
VILLAGE LIST AS MANY
POSITIVE AND NEGATIVE
THINGS ABOUT
TECHNOLOGY/URBANIZATION
ENVIRONMENT SOCIAL ECONOMIC TECHNOLOGY

N
E
G
A
T
I
V
E

P
O
S
I
T
I
V
E
Use these words as well as others
you come up with
Infant Mortality Trading
Disease Market-Economy
Pollution Command Economy
Technology Renewable
Child labor Resources
Congestion of towns Nonrenewable
Commercial Industry Resource
The next slide is for Industrial Rev.
on the U.S. history side
ENVIRONMENT SOCIAL ECONOMIC TECHNOLOGY

Pollution Overpopulation Low paying jobs


N Alcoholism Factories
E (air, water) Lack of Child labor
G deforestation communication
A
T Diseases
I Infant Mortality
V
E

1.Crop Church More jobs


Schools Rich get
P rotation
O Theatre richer
S More jobs
I
T 2.Farm hospital
I
V
machinery
E
ENVIRONMENT SOCIAL ECONOMIC TECHNOLOGY
Alcoholism Crime Pollution
Pollution Increased suicide rate Loss of jobs for men No Child Labor
N Overcrowded Disease
More poor people Laws
E Crime Overcrowded living
Decreased farming Job
G Disease conditions
Jail injuries/accidents
A Dirty Water Homelessness
Less children
T Homelessness Tenements
attend school
I Bad Farming Land
V Unemployed
farmers
E
Lack of City
Planning
Canals Religion Street lights
More jobs
More night lights Hospitals
P Stores Faster production
Water power for Theatres
O Coal Mines rates
factories Stores
S New forms of
Schools Transportation of
I transportation
goods
T Iron products
Schools provide
I More jobs/new
more training skills
V
E New forms of
energy/power

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