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INTRODUCTION OF

MINESCAPE OPEN CUT COAL


AGENDA :

1. OPEN PIT/CUT DESIGN


2. MINING RESERVES CALCULATION
3. RAMP DESIGN
1. OPEN PIT/OPEN CUT DESIGN
1.1. Block, Solids and Reserve
Minescape Blocking
Create polygon of the pit or pit shell. In our case pit shell
has given by our client
Give tag design segment to line follow rule of slope
stabilization from consultant by open Strip Design-
Tag Design Segment choose side definition and
select or not inverted side. To clear all tags click
clear all tags.
ILUSTRATION OF SIDE DEFINITION

Side Wall

Offset

Batter Angle
ILUSTRATION OF SIDE DEFINITION

1 Side 2
Start batter/offset

Side Batter Block Side

End batter/offset
4 Side 3
Create side definition by right click of side definition or open
Minescape explorer – Side definition – create.
Sample of Side Definition:
Side Definitions:
HW63
Angles
If (label == ‘coal’) then
70
else
63
endif
Offset
If range(level, totroof_sl2+3,topo_oct03_diver-1) then
if range(level,-29.5,-30.5) then
5
elseif range(level,-9.5,-10.5) then
10
elseif range(level, 10.5,9.5) then
5
elseif range(level,30.5,29.5) then
10
elseif range(level,50.5,49.5) then
5
elseif range(level,70.5,69.5) then
10
else
0
endif
else
0
endif
ILLEG_HW
Angles
70
Offset
0
VERTICAL
Angles
90
Offset
0
Create batter block setup layer and create start and end line
ILUSTRATION OF DESIGN STRIP
Open strip design – generate strip

NEXT SLIDE
Strip Mode

© Mincom 2001 Page 17


Side Definition
Create strip intersection by strip design – strip intersection Primary Blocks
Primary blocks
Batter Block Intersect

Secondary blocks

Names of Block
Construction
Merger blocks intersection by
Open minescape explorer – user commands – bbmerge.

1.2. Projection Solid with Batter Slope for Reserves Calculation


1.2.1 Open strip design – project solid
1.2.2. Fill the block intersection names in the blocks name column
1.2.3. Fill layer name base on naming regulation
1.2.4. Create pit projection rule by right click or open
Minescape explorer – spec – pit generation.
Projection rule should be created base on slope stability regulation from
consultant.
1.2.5. Choose the operation (project up, project down, locate, etc), surface direction,
and do not save. For bench, angle, and offset will follow to side definition.
1.2.6. Check the solid created. The solid can edit by move or remove vertex.
Be care full during move or remove vertex and ensure it will not impact to reserves.
Start of
Bottom
Surface

Bench
SOLID VIEW
Sample for Expression Surface

Totflr_Sl_Cutbac = nonmiss(New_lowwall_abi
,SL3L_floor, Sl3_floor, SL3U_floor,SL2L_floor,
SL2_floor, SL2U_floor, SL1_floor)

Totroof_SL2=nonmiss(SL2U_roof,SL2_roof,SL2L_roof
,SL3U_roof,SL3_roof, SL3L_roof)
Benm70_Recon=min(max(totroof_sl2,-
70),topo_oct03_diver)
2. MINING RESERVES
1. Open Reserves – sample - solid
2. Evaluate Mining Reserves
2. Accumulate Mining Reserves
3. Reformat sample by Open reserves – reformat sample - interval
4. Export reformat sample into excel or CSV file by open
Minescape explorer – table file –generic – choose the reformat
sample then export
MINING RESERVES
RESGRAPHICS
SR_Color
Add SR_Color column at Mining reserves
IMPORT TABLE FROM EXEL
Generated Reserves Graphics

File contain
SR_Color
database

Output Layer
Create Block and Solid for Out pit and In pit dump Area

Schema Named

To Next Slide
1. Create layer of polygon dumping and give tag design segment dump
2. Separate between outpit and inpit dumping area
3. Create Batter Block and their name should be using naming regulation
4. Create pit projection rule, locate in the base dump and project to final dump RL.
Calculate Volume Out pit and In pit dump by Bench
1. Open reserves – sample - solid
Fill in the column, table file out-put, intervals that we created by open Minescape
explorer – surface – create.

After we calculated dump volume we should filter the solid before export to
CSV or excel file. Open Minescape explorer – solid – export or choose
the layer of the dump solid
Reformat sample by open reserves – reformat sample - interval

Output Table
3. RAMP DESIGN
3.1. Bench Definition
Bench definition from constant elevation
Minescape Explorer – Specs – Create – Spec Category
3.2. Create Ramp Design
3.2.1. Create Pit Shell
Create polygon as limit of Pit shell (From Stratmodel Module)

3.2.2. Insert Ramp


Create ramp by insert ramp location at Pit Shell
Strip Design – Ramp – Insert Ramp

NEXT SLIDE
BERM ILUSTRATION
3.2.3. Tag Side Definition
Strip Design – Tag Design Segment
3.2.4. Crest and Toe Projection
Strip Design – Ramp – Project and Offset
Bench Def.

Pick from Layer


RAMP DESIGN USING SEGMENTS
RAMP DESIGN USING SEGMENTS
ANY QUESTION ?

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