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Ishikawa-Namiki-Laboratory
Parallel Processing for Sensory information
University of Tokyo
I. The problem: Today’s approach
UI : “WIMP” + alphanumeric input
I/O Device: touch sensitive screen+stylus
Input and
interaction with
“ever-shrinking”
portable electronic physical
interaction
devices
nice: input space is merged with
viewing space
…Next step ?
⇒ ”ergonomics-independent” miniaturization
(*) windows, icons, menus and pointer
How to remove the input space? (non-invasive techniques!)
- hand/finger position
- handwritten character recognition
- gestures recognition, etc
proximity sensor...
+
...angular information
…but cumbersome,
cane for
annoying?
the blind
The proposed “antenna”:
a directive beam of light
advantages:
- active lighting: provides and control illumination
- real-time, precise 3D measures (telemetry)
- measurement of surface roughness, speed, even biometric data.
And...
Inconvenients: no haptic feedback (just like passive vision, but visual cues possible).
... but how realistic is the integration of a LASER RADAR on a PDA?
•laser diode,
•a pair of steering micro-mirrors,
•single non-imaging photodetector.
Tracking Principle
smart laser
scanner:
laser excursion is
locked around the
area of interest
circular laser
“saccade”
Tracking sequence
repeated every
millisecond.
X/Y/Z
translation
Gestural command:
RIGTH LEFT
CLICK CLICK
Interface for visualizing 2D data
Positional command:
)
X/Y (+
M
translation O
ZO
) Gestural command:
(-
M
O
ZO
LEFT RIGHT
CLICK CLICK
Visualization interface for video
Positional command:
X/Y e +)
m
a n(
translation r
F tio
o si
p
Gestural command:
e -)
r am n (
F tio
o si
p
Zoom x2 Zoom /2
Conclusion
The problem: design a 3D input device that does not interfere with
technological miniaturization
Proposed solution: use laser “light antennas” to track one (or more) fingers.
Precision (cm)
multi-tracking
see more (up to four fingers)
at both
#102
Interactive laser
annotation
ACR - 5.4.2005