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P gnana deep
The Incredible Brain. Mechanical Revolutions. The Computer. Thinking Process. Imitating the Brain. Artificial neural Networks.
A PERCEPTRON MODEL
DISTINGUISHING FEATURES
Pattern Extraction & Trends Detection. Adaptive learning. Self-Organization. Real Time Operation. Fault Tolerance via Redundant Information Coding.
LEARNING ASPECTS
The ability to Recognize. 1,2,3 --- Group A. 7,8,9 --- Group B. Number 4 is Identified as Closer to Group A. Number 6 is Identified as Closer to Group B.
Supervised Learning Unsupervised Learning Reinforced Learning Competitive Learning Widrow-Hoff Learning Hebbian Learning
SUPERVISED LEARNING
The Biological TEACHER. The Target Readjustment Zero Error APPLICATIONS-Pattern Recognition, Speech & Gesture recognition.
UNSUPERVISED LEARNING
No Target Output. Arbitrary organization of the patterns into categories. Generation of New Classes. Guidelines. APPLICATIONS Estimation Problems, Statistical Applications.
REINFORCED LEARNING
The BINARY TEACHER. Pass/Fail Condition. If Fail Readjust & Try again. APPLICATIONS Control Problems, Games.
COMPETITIVE LEARNING
Several Neurons at the Output Layer. Inter-Neuron Competition. Each output Neuron is trained to respond tom a different input Stimulus. APPLICATIONS Artificial Limbs, Advanced Cars.
CONCLUSION
Development of Physical Systems that are Compatible with the Methodologies. Increasing the Speed and Iteration rate. Advancements in Mechatronics. A Promising Future.
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